![]() I honestly don’t have anything else I can think of. Especially once you get to the fusion reactor complex itself. Some of the acting bits are legitimately good. Wow, I’m really laying into the negativity. Those glowy, ghost people basically spell out what happened, which is cool, because it was just about the only reason I kept playing other than I just was a little bored and wanted to waste some time. You wander around and find some glowy, ghost people who repeat things they said. The rest of the experience is basically like Tacoma, which I apparently forgot to write about. It made the game less of a mental challenge, and more just me stumbling around until I found the highlighted thingy I needed to press a button next to. The puzzles are far too simple to really be considered puzzles, with the majority of the time I spent not solving the puzzles being just trying to find the one object I could interact with to move forward with the next task. It’s a shame too, because I generally like and recommend games of this nature, like Firewatchor even The Turing Test (which I was even a little iffy on to be honest). Oh, by the way, there are going to be spoilers, because you probably don’t really need to waste your time with this one. Otherwise, you can pick up your ticket to the moon on Steam and GOG for £18/€22/$22.Like a battery, I’m both positive and negative… If you picked up Deliver Us The Moon back in September 2018, congratulations! You'll not have to pay a penny, cent or regional equivalent. If you have an existing save in an older edition, you should be able to pick up right where you left off. The Tombaugh Facility, which was meant to touch up the game's ending as free DLC, is now just a part of the complete package. This rerelease includes a suite of engine and performance updates. There isn't a big conspiracy behind this, we simply wanted to stop the sale of the game to prevent any more confusion." We launched in 2018 as a way to survive and fund completing the game, and now we have Wired, we’re able to do that beyond what we had dreamed of. "Working with Wired has allowed us to go back and not only complete the DLC, but also bring a whole new level of polish to the game. They'd also signed on with publishers Wired Productions, who'd given them the support they needed to bring the game up to scratch. They'd removed the game from sale, claiming they weren't particularly happy with the game's delivery in September. The ending might've been a little underbaked, but John's review noted that it shouldn't take away too much from a great - if unfinished - little adventure.īut this July, ten whole months after launch, KeokeN Interactive pulled a shocker. While some of the audiovisual polish (or lack thereof) betrayed the team's low budget, it was a deftly-told narrative adventure punching well above its weight. John (RPS in peace) took a look at Deliver Us The Moon last time it tried this whole release thing. Through Tacoma-style holograms and good ol' fashioned environmental sleuthing, it's up to you to work out why everyone on the moon exploded. ![]() It's the future, see, and we'd replaced all our power plants with nondescript moon energy. Needless subtitles, aye? Get rid of 'em.ĭeliver Us The Moon has you jetting off to everyone's favourite haunted rock in the sky to investigate the violent disappearance of a lunar colony. They've also dropped that naff Fortuna bit from the name. Today, Deliver Us The Moon fired back into orbit, hoping to convince you to give it another shot. Pulling the game from sale for three months, KeokeN been busy finishing up the game for a fresh start, applying a new coat of paint and plugging in an entirely new ending. ![]() While it was a promising - if incomplete - little space adventure back when it first launched in 2018, developers KeokeN Interactive weren't happy. Deliver Us The Moon would quite like you to forget its initial launch entirely. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |